The Games Media have been positively ecstatic about dragons in the run-up to the release of Skyrim, breathlessly reporting how there will be infinite dragons, how they’ll be able to attack you almost anywhere.
Hang on though, aren’t we just talking about infinitely re-spawning enemies who stick themselves in the game where you least expect it? I thought infinite baddy respawners were bad unless they were limited to a location where you expect respawning?
Imagine you’re sitting in your car trying to get to your College of Magic and your mobile / cell goes off, so you answer it. “Cousin”, comes the accented voice from the tinny speaker of the expensively crap ‘phone, “we should go to a gentleman’s club”. Then Roman Bellic flies in, crushes half the Liberty City rush hour traffic, belches – engulfing you in flame and kills you dead. Continue reading →
Next Generation Features & A Reply to IGN
I co-wrote a couple of articles recently.
Next Generation Features – With a rapidly approaching next generation of consoles, it seems like a good time to look back on the last generation and the lessons we have learned from it to try and make the next one even better than before. These are the features we think should be in the next generation that either were not in this generation, or were not universal.
RE: 12 Innovations We Want From PS4 and Xbox 720 – Recently IGN published a list that supposedly “predicts 12 innovations for Microsoft and Sony’s next generation of games consoles”.
After rightfully rejecting Nintendo from the discussion, IGN quickly gets on with the list.
First item on the list, first sentence.
“We don’t need a hard drive.”