Who likes to watch Silent Hill Let’s Plays / Videogame walkthroughs?
… but well, I’m usually disappointed with either the style of walk through, or the technical bits.
So we decided to do our own, somewhat different take on the playthrough with commentary. Here’s where the (not) part comes into play. Here is a short, and non-exhaustive list of some things I’ve seen in other popular Let’s Plays which we intend to avoid. Continue reading →
I’m not sure the word is trailer or teaser in this case because it does contain what seems to be a continuous part of a larger scene, which is nice – rather than flashes of the cool bits. And something to look at before the trailer proper comes out soon. I have some predictions for that, but I did want to make some wider points so that post can wait until tomorrow.
I feel the same way about the possible closure of Vatra as I do about the possible closure of any other producer of sub-standard products that work poorly.
Here’s an idea.
Give the next Silent Hill game to someone with a proven track record, whose optimised code works perfectly, has produced games that stretch what hardware they’re produced on. Remember how poorly Homecoming and Downpour ran? Imagine a Silent Hill for the HD consoles that pushes the limits of the hardware the way Silent Hill used to. The company that has the highest Silent Hill aggregated ratings both from users and critics of the post Silent Hill 4: The Room era. The company that made the games that prove they understand both how traditional Silent Hill works and also how to reimagine it in interesting ways. How much promise would a third game hold?
Maybe it’s time we gave it back to Climax Studios?
Well, it’s time for another Silent Hill game. This time we’ve changed developers again (more on that another time).
Downpour. As usual with games I look forward to getting a hold of, I read absolutely nothing about this game before I played it. The reason for this is two-fold; I hate spoilers, and I didn’t want to come into it with any other expectation except the ones created by the name itself. With Silent Hill, that bar isn’t set particularly high after Silent Hill: Homecoming.
Unfortunately, I don’t think Downpour is even as good as Homecoming in the end, but it does have several things going for it. Continue reading →