Out of the three PS4 games that I have so far bought (the rest have been free or not really for the PS4) I have to say that my favourite is actually inFAMOUS: Second Son. Which was unexpected. I was actually expecting it to be Ground Zeroes or Watch_Dogs. Buuuut; Ground Zeroes has the problem of being a stealth game where you’re timed in missions and you’re expected to repeatedly do the missions.
I have realised over time that when I want to play a stealth game it’s because I want to take my time and take out a bunch of people and sneak to the target. Like in Dishonoured or MGS4. Instead I’m basically running everywhere in the hopes that people don’t see me after playing the game slowly and carefully to memorise enemy patterns, which isn’t how stealth games should work in my opinion. Also the subject matter is kinda vile. Yeah, listen to this tape which is supposed to be a young boy forced to rape a barely legal woman; that’ll be an enjoyable experience (hint: please stop). I really hope the full game is less like Ground Zeroes and more like MGS3 and MGS4.
Then there’s Watch_Dogs. Watch_Dogs is like if you took Assassin’s Creed, Grand Theft Auto, Ghost in the Shell, and Deus Ex and mixed them all together, but with everything you found fun surgically altered to be hard to control and barely present. Playing Watch_dogs is not even remotely as enjoyable as it looks. You feel very restricted, the character moves wrong, the vehicles control wrong. You very certainly don’t feel like a cool hacker, you feel like you have bought a magical phone from a cool hacker. It combines several obnoxious elements about modern gaming and 4chan culture, from the billboards you hack (and by hack I mean you press square) to say hilarious phrases like “Never gonna give you up” and “Over 9000!” to the other-people-can-invade-your-game crap (which thankfully can and has been turned off – although doing so loses all multiplayer progress because … oh who knows) to the throat-cancer barely alive main character. It isn’t bad per se, it just isn’t very good, but it does have a massive detailed world and tons to do. I just wish it was enjoyable to do them.
If I had to summarise I would say that Watch_Dogs is definitely more entertaining than not playing Watch_Dogs.
inFAMOUS on the other hand I was expecting to dislike, for a couple of reasons that I was anticipating before starting the game and a couple new ones I wasn’t expecting. I loved the first game, and didn’t like the second game (note: Second Son is the third game) for a variety of reasons mostly involving a backbending effort to appeal to youth and the horrible things they did to the cool powers from the first game. After hearing that the main character was Troy Baker pretty much playing himself with a side-serving of Laura Bailey pretty much playing herself I was ready for the genericising of the involvement of those two generally foretells. If you haven’t heard them by name, you may recognise them as Snow and Serah, or Silent Hill HD’s James and Angela. Basically, you’ve heard them before, and you will instantly recognise their voices. Troy provides the anticipated “Aw Hell yeahs”, “Haters!”, and “Awesome!”.
However, the game is incredibly enjoyable with only a few irritations, for example, despite the fact that you’re dressed in the obligatory five layers of untidy that are the hallmark of today’s young hipster everyone still manages to think you’re trying to put them in prison for some reason. And the plot has several holes and cartoonishly evil stuff occasionally happens. The controls have also been inexplicably changed for the worse (hover is the same button as jump?!). But who cares? It is incredibly enjoyable, the powers are fun (despite being weird stuff; smoke, neon, video, concrete?), the city looks absolutely amazing, and navigating around the place is such fun, and so are all the little gameplay elements. It really is the opposite of Watch_Dogs where everything you do feels chore-ish with the slight saving grace that it looks a bit cool, whereas inFAMOUS everything is fun.